Water Kung Fu
Rare
Sea 1
Fighting StyleDemand: Normal

Water Kung Fu

Water Kung Fu is an elite melee combat discipline offering deadly multi-hit combos and swift mobility.

Training Beli750,000 Beli
Fragment Cost0 Frags
Instructor NPCWater Teacher
Discipline SeaSea 1
MARTIAL DISCIPLINE PREREQUISITES

Obtainment & Mastery Requirements

Required Purchase Cost750,000 Beli
Instructor & CoordinatesWater TeacherUnderwater City

Passives & Intrinsic Mechanics

1 Intrinsic Traits Active

Enhanced Melee

Increases basic attack M1 speed and combo chaining fluidity.

Canonical Moveset & Combat Abilities

4 Abilities Available
M1Key

Aqua Flurry

The user punches repeatedly with their water infused hands. There is no lag after the fourth M1, so this can be used infinitely without pause.

Req. MasteryLvl 1
Ken Dodged
ZKey

Steam-Charged Fist

The user fires a blue ring that releases steam, inflicting knockback.

Req. MasteryLvl 70
Cooldown6s
Breaks Instinct
XKey

Deadly Shower

The user shoots many fast projectiles out of their hands; this move deals decent damage. Requires aim to be used effectively.

Req. MasteryLvl 130
Cooldown10s
Ken Dodged
CKey

Heavy Water Punch

The user charges water and lunges a powerful punch in the direction of the cursor, dealing high knockback. Can be used for movement.

Req. MasteryLvl 250
Cooldown15s
Ken Dodged

Obtainment & In-Game Spawns

Fluid martial arts taught by the Water Teacher at Underwater City for 750,000 Beli. Capable of damaging Sea Beasts.

Sea RequiredSea 1
Trainer / NPCWater Teacher
Requirements
Sea 1
0 Fragments
7,50,000 Beli

Tactical Strengths & Weaknesses

Strengths (Pros)
The M1’s don't have end-lag.
After Sharkman Karate got reworked, Water Kung Fu is arguably better for grinding than Sharkman Karate.
Great for farming, as all moves are AoE and do not have much knockback.
Fairly good damage, range, and hitbox.
With enough experience, the player can learn capable combos.
Weaknesses (Cons)
High mastery prerequisites

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